ここらへんとか Paul Graham らしい気がしています(上は原文、下は<ahref="http://practical-scheme.net/trans/before-j.html"onclick="__gaTracker('send', 'event', 'outbound-article', 'http://practical-scheme.net/trans/before-j.html', 'Shiroさんの訳');">Shiroさんの訳</a>)。学校や大企業ではゲームの攻略法を見出しさえすればうまく行くけれども、スタートアップの価値は攻略本通りに進めてもダメなんだと言い切っちゃってます。
> So this is the third counterintuitive thing to remember about startups: starting a startup is where gaming the system stops working. Gaming the system may continue to work if you go to work for a big company. Depending on how broken the company is, you can succeed by sucking up to the right people, giving the impression of productivity, and so on. [2] But that doesn’t work with startups. There is no boss to trick, only users, and all users care about is whether your product does what they want. Startups are as impersonal as physics. You have to make something people want, and you prosper only to the extent you do.
> Though in a sense it’s bad news in that you’re deprived of one of your most powerful weapons, I think it’s exciting that gaming the system stops working when you start a startup. It’s exciting that there even exist parts of the world where you win by doing good work. Imagine how depressing the world would be if it were all like school and big companies, where you either have to spend a lot of time on bullshit things or lose to people who do. [3] I would have been delighted if I’d realized in college that there were parts of the real world where gaming the system mattered less than others, and a few where it hardly mattered at all. But there are, and this variation is one of the most important things to consider when you’re thinking about your future. How do you win in each type of work, and what would you like to win by doing? [4]
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<ahref="https://www.amazon.co.jp/exec/obidos/ASIN/B0026OR2NQ/simsnes-22/ref=nosim/"onclick="__gaTracker('send', 'event', 'outbound-article', 'https://www.amazon.co.jp/exec/obidos/ASIN/B0026OR2NQ/simsnes-22/ref=nosim/', '');"target="_blank"name="amazletlink"><imgstyle="border: none;"src="https://images-na.ssl-images-amazon.com/images/I/51foanUeChL._SL160_.jpg"alt="Hackers & Painters: Big Ideas from the Computer Age"/></a>
<ahref="https://www.amazon.co.jp/exec/obidos/ASIN/B0026OR2NQ/simsnes-22/ref=nosim/"onclick="__gaTracker('send', 'event', 'outbound-article', 'https://www.amazon.co.jp/exec/obidos/ASIN/B0026OR2NQ/simsnes-22/ref=nosim/', 'Hackers & Painters: Big Ideas from the Computer Age');"target="_blank"name="amazletlink">Hackers & Painters: Big Ideas from the Computer Age</a></p>
posted with <ahref="http://www.amazlet.com/"onclick="__gaTracker('send', 'event', 'outbound-article', 'http://www.amazlet.com/', 'amazlet');"title="amazlet"target="_blank">amazlet</a> at 14.10.04